Carrion Fields

Thief

Jump to: Description, Skills, Thief Paths.

There are many different interpretations of being a thief, even among this class's top guildmasters. For that reason, a student of thievery may find different lessons at the guildmasters across Thera. The student may choose to follow one guildmaster exclusively and learn his style completely, or he may choose to take lessons from a combination of guilds. However, it is often noted that the thieves that learn the most deadly skills have put all of their focus into one style. As you progress in one style, you eliminate your options in the other styles.

The styles range from expert pickpockets to clever trappers. Some may use the art of intimidation, while others master poisons. The thief class is one of variety, and you can never tell what types of tricks one may have up his sleeve.

The more popular guilds require membership, but the lesser-travelled guilds allow unfettered entry.

The prime stat of a Thief is Dexterity, and a sampling of possible abilities are: Backstab, Blackjack, Grapple, Detect Hidden, Advanced Picklock, Sneak, Hide, Truss, Knife, Steal, Apply and Concoct poisons, Waylay, Counterfeit, etc.

All races except for the Giant races, Orcs, Wood Elves, and Dwarves may become thieves.

Skills Top

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Paths Top

While every thief guild in Thera teaches the core skills of all thieves, many guildmasters also have specialized training that they offer. When you approach the guildmaster, they will tell you what skill they would be willing to teach you next in their course of specialized training. Due to the nature of the training, you cannot skip over a path skill. You can train an entire path if you desire, or you can mix and match between them. Realize that the more you stray from focusing on a single path, the less you can learn from it.

General Path

Every thief guild in Thera teaches the core skills of all thieves, they also allow you to study from a pool of skills that any thief may learn. These skills are separate from the full paths, and they only have a level & thief point requirement.

LevelSkill NameCostCumulative CostPrerequisite
13gentle walk33none
14knife88none
15bribe mercenary11none
16covert22none
17blackjack88none
19disengage22none
20shield block1010none
21climb22none
22doubleback22none
23precision strike55none
24thief waylay33none
25cheap shot1414none
26weapon trip44none
27improved hide44none
28grease weapon44none
32grapple22none
33isolate44none
34separate66none
35dual backstab55none
37shadow disappear22none
Binder Path

Those who work in bindings are notorious for immobilizing their foes and dragging them into the shadows. There are few things more unnerving than a thief with some bindings and an interest in kidnapping.

LevelSkill NameCostCumulative CostPrerequisite
12nimble fingers88none
21bind legs614nimble fingers
23garrotte418bind legs
26gag624garrotte
28blindfold630gag
29bind hands636blindfold
31sleeping disarm642bind hands
33tie648sleeping disarm
34truss654tie
36drag256truss
38shadow drag258drag
Locksmith Path

Locksmiths have focused on getting into containers and through doors. The path is not very deep, but quite effective.

LevelSkill NameCostCumulative CostPrerequisite
34advanced picklock88pick lock
40locksmith614advanced picklock
Mystic Path

A few thieves have uncovered means of merging magical studies with their primary set of skills. While rarely the sole focus of a rogue's attention, these techniques provide tools that physical means often cannot.

LevelSkill NameCostCumulative CostPrerequisite
1scrolls44None
13arcane lore711scrolls
20glimpse112arcane lore
27veil of secrecy416glimpse
29lore of the ages622veil of secrecy
32veil of souls325lore of the ages
35infiltrate227veil of souls
38hypnotize734infiltrate
41arcane vision236hypnotize
Pickpocket Path

Truly the "thief's thief", the pickpocket strives to rob his mark without ever being noticed. Though they can fight if they need to, pickpockets prefer to work in the shadows and avoid violence.

LevelSkill NameCostCumulative CostPrerequisite
12plant66None
15discerning gaze410plant
19eye of avarice414discerning gaze
21deft touch620eye of avarice
23cutpurse222deft touch
25appraise224cutpurse
25combat steal226appraise
26warning skill430combat steal
29container stealing232warning skill
33acrobatics1244container stealing
36counterfeit246acrobatics
38fence248counterfeit
Thug Path

Thugs, cutthroats, and ruffians have long plagued the honest. Preying on the weak and seizing any opportunity to kick the strong while they're down, the thug is not someone you want to meet unprepared.

LevelSkill NameCostCumulative CostPrerequisite
12push22None
14kidney shot46push
17gouge814kidney shot
21weapon butt blackjac620gouge
26parting block828weapon butt blackjack
28payment of the cowar432parting block
29sucker hit436payment of the coward
30gut shot440sucker hit
31death strike242gut shot
35third attack648death strike
36strike on the abando250third attack
38earclap252strike on the abandoned
42prey on the weak456earclap
Trapper Path

Those who have pursued the art of the trap are among the most devious of the thieves. They know the power of setting traps is not just the pain they cause, but that they set fear into the hearts of those stalked.

LevelSkill NameCostCumulative CostPrerequisite
10bag of tricks1010None
13smoke bomb212bag of tricks
17stench cloud315smoke bomb
20detect traps1429stench cloud
20physical trap029detect traps
20glowing trap029detect traps
26knock-out trap433glowing trap
26blister agent235knock-out trap
29abrasive powder338blister agent
31direction trap442abrasive powder
35damage trap446direction trap
39burst trap450damage trap
42pepper dust656burst trap
Poisoner Path

The concoctions of thieves are legendary in their ability to debilitate the victim. Whether they use their poisons themselves or coat the blades of others, the presence of a master poisoner can turn the tide of any battle.

LevelSkill NameCostCumulative CostPrerequisite
10envenom88None
12apply1422envenom
12concoct poison022apply
12food poison022concoct poison
12emetic poison022food poison
14concoct antidote224emetic poison
14drink poison428concoct antidote
17inhaled poison432drink poison
19knock-out poison436inhaled poison
23weapon poison440knock-out poison
23neurological poison444weapon poison
30fear poison448neurological poison
33contact poison452fear poison
35weapon nick456contact poison
36mind control poison460weapon nick
40forgiving cruor161mind control poison
42grenade missile263forgiving cruor
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