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SWING LUNGE WALLOP BATTER RIP PROJECT DISCHARGE (2467)

Exotic weapons have been known to permit a number of unusual combat techniques.
These skills are not taught by any of the known adventuring guilds.  Unless a
mentor can be found, these are best learned by experimentation and diligent
practice.

Swing:  If successful, this technique knocks an opponent to the ground.

Lunge:  If successful, this technique can cause bleeding.

Wallop:  If successful, this technique can stun an opponent.

Batter:  If successful, this technique can stun an opponent.

Rip:  If successful, this technique can cause bleeding.

Project:  If successful, this can unnerve or bewilder an opponent, as well as
drain some mana.

Discharge:  If successful, this can afflict the opponent with a minor malison,
increasing the damage they suffer.

A warrior with the Hour Past Midnight legacy enjoys an advantage in using or
defending against any of these exotic techniques.

See also: EXOTICS